There are two main ways to play. In a duel, 1v1, and in a round. Dual FUTCHI® is the official tournament style game. Players compete to 11 points, but must win by 2. If you get 3 or more people together, you can play Round FUTCHI®. This is a knockout style game where players line up and play in a cycle. If you mess up, you're out and when 2 players are left, competition is the same as a standard game. 

Download our Official Rule Book: CLICK HERE

Download Gravity Control Training: CLICK HERE

Download Match Fit: CLICK HERE

When serving the ball both players should be behind the rear court line.
Serves are rotated after every point.
The ball may bounce once before the other player returns the ball against the net.
The ball can also be hit before it touches the ground.

The grey area marks where the ball is out of play. If the ball bounces on the line it is still in play. No hands or arms allowed.

Every time your opponent misses, the ball bounces twice or the ball rebounds outside, you get one point. First player to get 11 points wins the game!

Players line up youngest to oldest. The youngest player gets the first serve.
Players must remain in this order for the remainder of the match.
On the serve, the ball must hit the Futchi rebounder and bounce once within the court boundary before it is returned.
On all other plays, players can volley (hit the ball out of the air) or wait until the ball has bounced. Players take turns hitting the ball, in the order of the original line, and have only one touch to hit it back.
The ball remains in play until it lands outside the game court, bounces, twice, misses the Futchi rebounder or if there is outside interference. When the ball goes out of play, the player at loses 1 life.
When 2 players remain, the final players play first to 3 points, rotating serves after each play.

Select your location